AI Insights · Timothy · April 2022
Performance of Top 5 Hasbro Games Apps on Unified Platform in the US, Q1 2022
In Q1 2022, Hasbro's top 5 gaming apps showed varied trends in downloads, revenue, and active users on a unified platform in the US. Here's a closer look at their performance.
Throughout Q1 2022, Hasbro's top 5 gaming applications demonstrated diverse performance metrics in the United States on a unified platform. Data from Sensor Tower reveals the trends in weekly downloads, revenue, and active users for these popular games.
Yahtzee® with Buddies Dice from Scopely, Inc. saw a consistent weekly download rate, starting at around 39K and ending the quarter at approximately 29K. The weekly revenue peaked at $1.4M in the last week of December but saw some fluctuation, closing March at roughly $1.2M. Active users started at 448K and experienced a gradual decline, ending the quarter at about 394K.
Bingo Bash: Live Bingo Games, also from Scopely, Inc., had a notable weekly revenue trend, beginning at $823K and fluctuating to finish at around $674K. Downloads peaked early in January at 23K, dipping to about 17K by the end of March. Active users showed minor fluctuations, starting at 170K and ending near 152K.
Magic: The Gathering Arena by Wizards of the Coast experienced significant revenue spikes, particularly in early February with a peak of $670K, before stabilizing around $220K by the end of March. Weekly downloads showed a downward trend, beginning at 54K and dropping to around 18K. Active users remained relatively steady, starting at 170K and closing the quarter at approximately 133K.
MONOPOLY Slots Casino: Go Spin from Phantom EFX, Inc. had a steady revenue flow, peaking at $353K mid-March and ending the quarter at about $299K. Downloads started at 11K and decreased to 5K by the end of March. Active users saw a decline from 21K to 16K throughout the quarter.
Finally, Transformers: Earth Wars by Space Ape Ltd showed a varied revenue trend, starting at $171K, dipping in January, and peaking at $162K mid-March. Downloads remained relatively low, fluctuating around 2.5K. Active users began at 15K and ended the quarter at approximately 14K.
For more detailed insights into these trends, visit Sensor Tower.